The Open Day has a long
and proud tradition in the MVP community worldwide and, this year,
has been something different by having a Western Europe MVP Open
Day event (Italy, Portugal, Spain as well as Benelux and
Scandinavian countries), and by taking place in Rome.
The MVP Open Day is where we get to meet our peers in other
Western Europe countries - networking and sharing is what it is all
about! The MVP Open Day is also well-known among Corp and DX
people.
Every year, some of us MVPs, present session to the others and
this year Gianni and me have had the opportunity to present
ImmotionRoom (by ImmotionAR).
We have to thanks Cristina Gonzales Herrero (our MVP BBBB) and
all the other MVPs that voted for our session and for giving us
very useful feed-back on our session.
In this session, we have presented a short introduction on
Virtual Reality (VR) and connected technologies (Oculus Rift,
Samsung Gear VR, Google Cardboard, HTC Vive, etc.). We also
presented how to develop VR applications by using Unity 3D and
which are the most important problems and challenges inside the VR
world.
ImmotionAR (shortened
in iAR) is a division of Beps Engineering, focused on creating
virtual/augmented reality emotional contents. Our mission is to
create immersive experiences that are able to give our users
awesome sensations, leaving them amazed and excited.
ImmotionRoom is a system that leverages the
latest sensor tracking and computer vision technologies to immerse
the user completely in the virtual world, with its full avatar.
Simultaneously, it tries to detect all the actions and make the
virtual world react to it. So, for example, if you want to walk
forward in your favourite game, the only thing you have do is to
physically walk in place! Exciting, isn't it? The sense of
immersion increases exponentially, and the motion sickness is
reduced a lot. And you can use it with a friend, so the virtual
reality does not isolate you from the rest of the world
anymore!
At the end of the session we have given to the other MPVs the
opportunity to test the solutions, to wear the Gear-VR and live the
emotion to move inside a Virtual world without any wired connection
and without dressing or handling any other sensor.
All the feed-back have been positive.
We will present a similar seminar next week at the Microsoft
Embedded Conference 2016 in Naples, stay tuned to know more …
In the ImmotionAR TEAM,
guys say:
Your emotions, our happiness.
… for more information, visit http://www.immotionar.com